Intellectual game "Clever and clever. The game "clever and clever"

Purpose:  to develop the ability to search and solve tasks in a competition.

To maintain interest in intellectual activity, the desire to play games with mathematical and speech content.

To develop thinking, attention, communication skills.

To educate children in the ability to show initiative in order to obtain new knowledge, perseverance, determination, ingenuity, mutual assistance.

Game progress:

Leading  1: I am pleased to welcome you, dear participants in our intellectual game "Clever and Clever". This is a game of fun, resourceful and smart. Today we are gathered for an unusual game of the mind, ingenuity, resourcefulness and quick wit, competition and mutual assistance.

Presenter 2:  We are glad to see you today at our game. The team of the group No. 2 “Moth” and the group No. 7 “Carlson” take part in the game. Participants will now demonstrate all these abilities.

Lead3:

Fun and useful game for us to play.

And the fine jury will help us with this.

(Presentation by the jury.)

Lead1:  I ask the jury to take their places. The jury will evaluate your tasks, you need to listen carefully, correctly and quickly perform it on a signal.

Presenter 2:  Are the participants ready? Getting started.

Presenter 3:  So here we go.

In this round, each team needs to answer 11 questions. This competition has a limited amount of time: 3 minutes for each team. At the end of the time period, a sound signal sounds. For each correct answer, the teams receive one point.

Questions for 1 team:

1. How many months a year? (12.)

2. What month do children go to school? (In September.)

3. Gingerbread man overgrown with needles? (Hedgehog.)

4. Fairytale boy with a wooden nose? (Pinocchio.)

5. Who sleeps all winter? (Bear.)

6. Which pet wore shoes? (Puss in Boots.)

7. The shortest month of the year? (February.)

8. What time of year do snowdrops appear? (In the spring.)

9. What does “bite the tongue” mean? (Shut up.)

10. What is the first day of the week? (Monday.)

11. A coat, dress, sweater is ... (Clothing.)

Questions for 2 teams:

1. How many days a week? (7.)

2. Chicken in childhood? (Chick.)

3. Harmful old woman from Russian folk tales? (Baba - Yaga.)

4. Fairytale girl with blue hair? (Malvina.)

5. Who is mixed on sour cream, cold on the window? (Gingerbread man.)

6. You can’t eat a pear? (Lamp.)

7. A fabulous onion boy? (Cipolino.)

8. What time of year do birds make nests? (In the spring.)

9. What does it mean to “beat the buck”? (Sit back.)

10. The first month of the year? (January.)

11. Boots, shoes, boots are ... (Shoes.)

Counting Commission calculates the results of the 1st round.

The word for announcing the results of the 1st round is provided by the jury.

The game is being held.

The game of low mobility "Do as I do"

Purpose:  Continue to develop various types of movements in children, teach children how to perform movements in a visual pattern, and develop coordination of movements of arms and legs when doing exercises.

Game progress:

The driver makes any movements, and the rest of the players need to repeat them exactly. The driver can raise hands, squat, stomp, jump, dance, etc. Those players who will make mistakes replace the driver; at the same time, out of several mistakes, he, the driver, chooses a replacement for himself.

Presenter 2:

Round 2 - "Logical tasks"

Exercise 1.  Logical tasks (3 tasks for each team). For each correct answer, teams receive 1 point.

There are 4 birds sitting on a tree: 2 sparrows, the rest of the crows. How many ravens on a tree?

5 cubs dig sand, 3 sunbathe in the sun, 2 bathe in ash. How many everyone tell me?

Grandmother Dasha has a granddaughter Masha, a cat Fluff and a dog Druzhok. How many grandchildren have grandchildren?

There are 5 branches on the maple. There are 2 apples on each branch. How many apples are on maple?

How many ears do three mice have?

How many paws do two cubs have?

Task 2  - video questions. Each team will be shown 5 pictures, which depict the characters of different fairy tales. The task is to name these tales.

The counting commission counts the results of the 2nd round.

The word for announcing the results of the 2nd round is provided by the jury.

The physical minute is spent.

Monkeys

(Group physical education, children repeat everything that is said in the poem.)

We are funny monkeys

We play loud too.

We stamp our feet

We clap our hands,

Inflate cheeks

Jump on toes.

Together we jump to the ceiling

We bring a finger to the temple

And even to each other

Reeds show!

Presenter 1:

Round 3 - Captains' Journey through Fairy Tales Contest.

The leader takes one captain of the team to another room, and the other answers questions. For each correct answer of the captain, teams receive 1 point.

Name the aircraft of Baba Yaga

Helicopter;

What belongs to the fairy?

Magic wand;

Invisible hat.

What in the fairy tale "Masha and the Bear" wanted to eat a bear, sitting on a stump?

What are the legs of the hut in Russian fairy tales?

Elephants;

In Boots.

Who did Emel catch?

What was stored in Koshchei’s chest?

Gems;

Medication.

The counting commission counts the results of the 3rd round.

The word for announcing the results of the 3rd round is provided by the jury.

The game is being held.

The game "Flies, does not fly"

Purpose: to consolidate children's knowledge of flying and non-flying objects; to cultivate endurance, patience.

The course of the game: the children stand or sit in a circle, in the center - the educator. He calls animate and not animate objects that fly and do not fly. Naming the subject, the teacher raises his hands up. Children should raise their hands if the subject is flying.

Presenter 3:

Round 4 - "Guess?"

In this round, each team must solve 6 riddles. For each correct answer, teams receive 1 point.

The little animal is jumping -

Not a mouth, but a trap.

Fall into the trap

And a mosquito and a fly.

Answer: Frog.

Who from the tall dark pines

Threw cones into the kids

And into the bushes, through the stump

Flashed like a light?

Answer: Squirrel.

Rustling, rustling grass, creeps whip alive.

So he got up and hissed: come, who is very brave.

Answer: Snake.

No hair comb

And washed without water

I climbed into a soft chair

And he sang in every way.

Answer: Cat, Cat.

A tangle is rolling in the forest, it has a prickly side,

He hunts at night for bugs and mice.

Answer: Hedgehog.

In front - a piglet, in the back - a hook,

In the middle is the back, and on it is a bristle.

Answer: Pig.

Forest master, wakes up in the spring,

And in winter, under a blizzard howl,

He sleeps in a snow hut.

Answer: Bear.

He lives calmly, not in a hurry,

Just in case, wears a shield.

Under him, not knowing fear,

Walking ...

Answer: Turtle.

Lump of fluff, long ear,

Jumps smartly, loves carrots

Answer: Rabbit.

He climbed into the cabbage in autumn times:

Horned and shaggy and with a long beard.

Answer: Goat.

I get comfortable:

I have a pantry with me.

Where is the pantry?

Over the cheek!

Here I am!

Answer: Hamster.

It wouldn’t be my work

It wouldn’t be my run

You would live badly - a man.

But in the age of cars and motors, I'm afraid

I'll be retired soon.

Answer: Horse, Horse.

The counting commission counts the results of 4 rounds.

The proposed game in the form of an intellectual journey to the Land of Knowledge can be played without any preliminary preparation. It is enough to divide the children into 5 crew teams and prepare 55 coin tokens to pay for the correct answers. A class teacher can act as a leader.

You can also invite children to choose the crew's motto, pronounce it loudly during the performance - this already requires additional rehearsals, which encourages children to communicate, to unite. The author offers several options for catchwords, according to which children can make their own.

The jury and judges for this game do not need to choose. The results of each crew-team will be revealed when calculating the amount of earned “brains”. This scenario happens at the end of the game, on Treasure Island.

Objectives:  to promote the development of curiosity in children; to form a positive attitude to knowledge, books; develop children's teamwork skills; Encourage children to search for new knowledge, to expand their horizons.

The form: intellectual game.

Preparatory work with children

Break the children into 5 teams by drawing lots, choose a captain in each team. Each team must choose a name and a motto. The motto must be pronounced loudly and amicably during the presentation of teams.

Approximate slogans for the motto:

One mind is good, but many minds are better!

Learning is light and ignorance is darkness!

Literacy to learn in life is useful!

For a scientist, two unlearned give!

Science and knowledge are our calling!

He who loves science does not know boredom!

Want to know everything!

Learn, study and don't be lazy anymore!

Equipment:

a) a day or two before class time to make 55 small coins in denominations from one to five "minds" from thick paper (different colors can be):

1 “mind” - 15 pieces;

2 "minds" - 15 pieces;

3 "minds" - 5 pieces;

4 "minds" - 5 pieces;

5 "minds" - 10 pieces.

The presenter will give these coins to the teams for each correct answer. Before the classroom hour, the coins must be folded in columns on the teacher's desk;

b) to award winners, to make a passport of a citizen of the Land of Knowledge from dense paper;

c) prepare cards (strips of paper) on which to write down 2 words with mixed letters:

Class design:

a) if this is an open event, you can draw a map of the Country of Knowledge. On this map can be plotted the Valley of Numbers, the peak of Records, the village of Uzelki, Treasure Island, Forest Paths, the Crossroads of the Three Roads, the capital Pyaterochka, Bird Bazaar, etc .;

b) you can simply write down the name of the game on the board and list the names of the stops of the intellectual journey in a column: “Forest paths”, “Valley of numbers”, “Top of records”, “Confusion”, “Village of Nodes”, “Crossroads of three roads”, “Capital Pyaterochka ”,“ Treasure Island ”.

Classroom plan

1. Opening remarks.

2. The intellectual game "Clever and clever":

a) competition "Warm up on forest paths";

b) the contest "Valley of numbers";

c) the competition "Top of records";

d) the contest "Confusion";

e) competition "Village Uzelki";

e) the competition “Crossroads of the three roads”;

g) the competition "Capital Pyaterochka";

h) “Treasure Island” - calculation of results.

3. Summarizing.

I. Introduction

Classroom teacher. Dear Guys! Today we will travel to the Land of Knowledge. A rich crop of interesting and complex issues has ripened in this country. So we will go to harvest this crop. Correct answers to questions are paid at. e. - in mental units; the so-called currency of the Land of Knowledge. Depending on the complexity of the question, the correct answers are paid in coins of 1, 2,3,4 or 5 "minds".

You will also answer questions. Maybe you can get rich with the help of your knowledge and earn smart currency. The last point of our trip is “Treasure Island”. Here you will count the earned currency, and the one who collects the most will receive the title of wiseacre and become a citizen of the Land of Knowledge.

We set off on a trip with 5 crews, which we called the names of Soviet spacecraft. Each crew had to come up with a motto related to the theme of mind, knowledge, study, teaching.

So, get acquainted: crew 1 "Vostok", captain (name, surname); crew 2 “Union”, captain (name, surname); crew 3 “Salute”, captain (name, surname); crew 4 “Mir”, captain (name, surname) and crew 5 “Buran”, captain (name, surname).

During the presentation of the crews, the teams stand up and at the signal of the commander loudly pronounce their motto.

The teams are ready, go on the road. We will visit the islands and cities of the Land of Knowledge. And everywhere interesting questions await us. Teams in turn will answer questions, earn currency. If the team does not give an answer, then the next in order crew will be able to answer this question.

II. Intellectual game "Clever and Clever"

Competition "Warm up on forest paths"

(For rewarding you need 10 coins in 1 “mind”.)

Classroom teacher. And here is the first stop - Forest Trails. Here we are waiting for a warm-up - questions that need to be given quick and accurate answers. For the correct answer to the question, the crew receives a coin with a denomination of 1 "mind". There is only one answer to all the warm-up questions - the name of the animal or bird.

The facilitator asks questions to the teams in turn (2 questions for each team). For the correct answers, the leader gives coins to the teams.

Questions for the workout:

1. Passenger without a ticket. (Hare.)

2. Her patronymic Patrikeevna. (A fox.)

3. The Greeks called it "arctos." (Bear.)

4. Friend of man. (Dog.)

5. He always looks into the forest. (Wolf.)

6. "And Vaska listens and eats." (Cat.)

7. Her "somewhere God sent a piece of cheese." (Crow.)

8. Who, "without fear of sin," praises the rooster. (Cuckoo.)

9. She is "blindingly scolding science and doctrine." (Pig.)

10. He is to blame for the fact that the wolf wants to eat. (Lamb.)

The contest "Valley of numbers"

(To pay you need 5 coins in 7 "mind".)

Classroom teacher. From the Forest Trails we head straight to the Valley of the Numbers. In this valley, questions are growing that need to be answered by any number. The answers are not discussed. The price of the question is 1 “mind”. Is the task clear? Go!

The teacher asks one question to each team:

1. How many rings are there on the Olympic flag? (5.)

2. How many stars are on the shoulder straps of an army captain? (4.)

3. How many musicians are in the sextet? (6.)

4. How many wonders of the world? (7.)

5. How many flowers are on the St. George ribbon? (2.)

Top Records Competition

(5 coins are needed in 2 "minds.")

Classroom teacher. And now we will climb to the top of the Records. Here we are waiting for questions about the records of nature. Each question costs 2 "minds." You can discuss the answers for 1 minute.

The teacher asks 7 questions to each team:

1. What is the largest planet in the solar system. (Jupiter.)

2. What is the deepest place on earth. (The Mariana Trench in the Pacific.)

3. What is the largest ocean? (Pacific Ocean.)

4. What are the most saline seas on earth. (Red Sea, Dead Sea.)

5. Name the largest marine animal. (Whale.)

Confusion contest

(Need 10 coins in 2 "minds.")

Classroom teacher. Well, you have conquered the top of the Records. And now we arrived at the bird market. But the birds are not visible and not heard. They got confused in the networks of the web - all the letters they mixed up. You need to fold the letters correctly, and the birds will break free. And the team will receive a coin of 2 “minds” in the wallet. Each team is given 1 minute to complete this task.

The teacher gives the children pieces of paper on which the letter combinations are written (2 for each team).

1. GLASS (crossbill)

FINE (woodpecker)

2. AROSOK (magpie)

ALGAK \u200b\u200b(jackdaw)

3.LVINAP (peacock)

TAIS (stork)

4. CHURCH (starling)

RINGES (bullfinch)

5. NAROVO (crow)

ELGOSCH (goldfinch)

The minute has expired. Please show the decryption results.

The teacher calls the teams, they pronounce the names of the birds that are encrypted in their words. The teacher gives coins for completing the assignment.

It is very good that we freed the birds from the confusion, and the poor birds joyfully flew into their nests!

Competition "Village Nodules"

(5 coins are needed in 3 "minds.")

Classroom teacher. And now we are leaving for the village of Uzelki. Here a lot of words grow that are interconnected by invisible nodules. I will call these words, and you must determine what connects them. If you guess, the nodules will become visible and the words will become related. And for the correct answer you will receive a coin with a denomination of 3 "minds". Discussion time is 1 minute. Listen to the questions.

1. What do captain and cabbage have in common? (Common root: from the Latin "caput" - the head.)

2. What is common between orange and China? (Orange in translation is a Chinese apple.)

3. What is common between aster and astronaut? (These words have a common root: “astra” in Russian is a star, an astronaut is a star explorer.)

4. What do gladiolus and sword have in common? (The word "gladiolus" comes from the Latin word "gladius" - a sword.)

5. What is common between the stadium and two minutes (the stadium in Greek is a track length of 125 steps that a person walks in 2 minutes.)

Crossroads of Three Roads Competition

(5 coins are needed in 4 "minds.")

Classroom teacher. So we got out of the village of Uzelki and found ourselves ... at the intersection of 4 roads. Here, as expected, there is a large stone. It has questions with 3 answers. Choose the correct answer - you will get a coin in 4 "minds", and choose the wrong one - you will remain with a nose.

So, questions and answer options. You choose only one. No discussion!

The teacher asks teams 1 question, pays the correct answers with coins.

1. After the adoption of Christianity, many Slavs could not read the Bible, since it was written in Greek. The Slavs did not have the ABC to translate the Bible into Slavic. Who created the Slavic alphabet?

a) Boris and Gleb;

b) Cyril and Methodius; +

c) Yaroslav the Wise.

2. He never attacked suddenly, without declaring war. “I’m coming to you”, which means “I’m coming to you” - with these words he warned the enemy, giving him time to prepare. What was the name of this noble prince?

b) Svyatoslav; +

3. To which of the princes does the phrase belong: “He who comes to us with a sword from the sword will perish”?

a) Dmitry Donskoy;

b) Yuri Dolgorukov;

c) Alexander Nevsky. +

4. From what according to legend did Prince Oleg die?

a) from the arrow;

b) from a heart attack;

c) from a snakebite. +

5. "And Svyatoslav went to Constantinople, fighting and breaking cities." What is Constantinople called now?

a) Moscow;

to Istanbul.

Competition "Capital Pyaterochka"

(Need 10 "coins" in 5 "minds.")

Classroom teacher. Here, finally, is the capital of the Land of Knowledge - Pyaterochka! There are such questions that need to be given not one but 5 answers. So, you can immediately get a coin in 5 "minds." All team members respond without preparation and without pauses. As soon as 5 correct answers are given, the team receives coins, if at least one mistake is made or a pause of more than 3 seconds, the team does not receive anything. So, listen to the questions.

The teacher asks questions to the teams. Children respond without discussion, complementing each other.

1. What are the ships? (Yacht, boat, boat, submarine, cruiser, aircraft carrier, etc.)

2. What are the aircraft? (Rocket, airplane, helicopter, hang glider, balloon, satellite, space station, airship, etc.)

3. What brands of cars do you know? (Volvo, Mercedes, Lada, Volga, Volkswagen, Moskvich, Skoda, Chevrolet, etc.)

4. What are folk dances? (Polka, polonaise, Krakowiak, Lezginka, hopak, chardash, samba, rumba, etc.)

5. What folk Russian crafts do you know? (Khokhloma, Gzhel, Palekh, Zhostovo, Gorodets, Dymkovo, etc.)

6. Name the storytellers of the world. (Grimm, Andersen, Perrault, Gauf, Lindgren, Wolves, etc.)

7. Name the birds of prey. (Eagle, hawk, golden eagle, kite, vulture, etc.)

8. Name 5 songbirds. (Nightingale, oriole, blackbird, lark, canary, etc.)

9. Name the 5 capitals of European states. (Paris, Rome, Berlin, London, Madrid, Oslo, etc.)

10. Name 5 poisonous plants. (Datura, wolf bast, raven eye, lily of the valley, belladonna, etc.)

Treasure Island Contest

Classroom teacher. So we arrived at Treasure Island! Here you have to calculate how many "minds" you managed to collect?

Music turns on, children count coins.

Well, well, the most successful trip was for the crew (name). This crew collected the richest crop of issues and earned the most currency (calls the amount). All crew members become citizens of the Knowledge Country and receive a passport of that country.

The teacher gives the team a symbolic passport of the Country of Knowledge. Children greet the winners with applause.

III. Summarizing

Classroom teacher. Our journey is over, but the process of cognition does not end for a minute. All his life, a person learns, learns the world. From this his life becomes richer and more interesting.

Sample answers of children:

I liked looking for answers at the Crossroads.

I liked it when we selected 5 answers together, earned 5 “wits”.

It was interesting to solve questions about words, we did not know, but guessed at the meaning of many words.

Such trips are very necessary, because after them you want to look for something in books, to learn something new.

  Elena Gavrilova

Closer and closer to my kids their graduation and closer to the day when the guys go to grade 1. For our future students in the framework of the complex was held intellectual game« Clever and clever» .

The game  included a variety of tasks for children of preschool age, which diagnose and develop cognitive the processes: logical thinking, quick wit, imagination, attention, speech.

Game purpose: diagnosing the level of preparation of children for school, identifying the level intellectual  development of children of preschool age, their cognitive interests  and positive motivation for learning.

The guys traveled to the stations where fairy-tale characters were waiting for them - Mary Poppins, the Sorceress of Mnem, Pinocchio, Malvina, Stargazer. At each station, it was necessary to correctly complete the proposed tasks and get the maximum number of points. There were five guys on the way stations: "Perception", "Memory", "Thinking and imagination", "Attention", "Speech". At each station, children with pleasure joined in the work and demonstrated their knowledge and skills in practice. The guys were met by fairy-tale characters with a lot of fascinating tasks and of games: “Unravel the line”, "Encryption", “Find the sound of his house”, "Patches", The Magic Pouch  and much more. At the end of the game, the guys received gifts, certificates, and younger children prepared a small concert for them.

The guys in our group took the game seriously. We are very long were preparing: performed tasks for attention, memory, thinking, read a lot of informative books, solved crosswords, puzzles, mazes, puzzles. And so the game started! Our team of six people was called the Cone - with sharp noses in the morning to the opponent. And they succeeded! The guys worthily passed all the tests at the fabulous stations and demonstrated their readiness for school. I am proud of my students and their successes. At such moments, every educator understands that his hard work is still beautiful!











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So it went final round of the intellectual game "Clever and Clever: the first steps"!  All participants were very well prepared for the finals and were determined to win! The questions were answered quickly, informatively, confidently. Only twice did they give the audience a chance to answer the question.

Game over, diplomas awarded!

Let's see how it was.

Leading:  Good afternoon dear friends! I am pleased to welcome you to the finals of the intellectual contest "Clever men and women: first steps."

The winners of the first round of the game take part in the final game, this ... (called the participants in the game).  Let's greet them.

(Spectators greet the game participants)


  Leading.  At the end of our game 5 categories:fairy tales by A. S. Pushkin, the world around us (birds, local history (my native land, Russian holidays, Russian language (outdated words).

Rules of the game  all the same. I will ask each participant one question. If the answer to the question is correct, the participant follows the path forward; if incorrect - remains in place. The question goes to the audience. For the correct answer, viewers can earn a token.

Be careful, only the one who was asked the answer.


Evaluate your answers will be our fair jury. . (represented by the jury)


So, we start the game.  I ask the participants to go to the tracks. Wish you good luck!


Questions for the final game

1. In the "Tale of Tsar Saltan" the girls, engaged in needlework, had a leisurely conversation and dreamed about their future.

Question: what did they promise to do in the role of the queen?

Answer: prepare a feast, weave canvases, give birth to a hero.

2. The old man from the Tale of the Fisherman and the Fish, on the orders of the old woman, went to the sea several times with requests for a goldfish.

Question: how many requests did the old goldfish fulfill and what?

Answer: four (trough, hut, noblewoman, queen)

3. In The Tale of the Dead Princess, the evil queen decided to lime her young stepdaughter. Having dressed as a beggar, she treated the queen with a poisoned apple. And only a faithful dog sensed trouble.

Question: what was the name of the dog from the seven heroes in this tale?

Answer: Sokolko.

1. Every spring, birds hatch chicks, and then they are fed, taught to fly. But there is a bird that throws its chicks immediately after birth.

Question: What kind of bird are we talking about?

Answer: cuckoo.

2. Several hundred species of woodcutter beetles and bark beetles, the worst enemies of trees, live in our forests. This bird not only destroys beetles and their larvae, it takes them out of where no one can get it. And if bark beetles and lumberjacks have not yet destroyed our forests, then this is a great merit of the well-known bird, which is popularly called the forest doctor.

Question: what is this bird?

Answer: woodpecker.

3. This bird is one of the largest birds in the forests; it lives in thickets and swamps. She has a wonderful hearing, eyesight, beautiful black plumage and bright red eyebrows.

Question: what is the name of this bird?

Answer: capercaillie.

1. In our country, and in other countries of the world, each city, town, village, village has its own name, which distinguishes it from other settlements. Our village got its name in honor of the great playwright Ostrovsky

Question: what was our village called before?

Answer: Semenovskoe-lapotnoe.

2. Each person has his own small homeland, that is, the place where he was born, grew up, lives. And to find him, you need to know the address of his residence. But the address is not only residents, but also various buildings.

Question: on which street is our kindergarten?

Answer: School Lane.

3. All of you know that each country has its own state symbols. Cities and towns also have their own flag and coat of arms, which tell about their features.

Question: what colors are on the flag and what is depicted on the coat of arms of our village?

Answer: blue and green, Snow Maiden.

1. This holiday is celebrated not only in Russia, but also in many other countries, therefore it is international. In our country, all women and girls are congratulated on this day.

Question: What holiday are we talking about?

2. The law on the days of military glory says so about this holiday: February 23 is the day of the victory of the Red Army over the Kaiser forces of Germany in 1918. Now this is a celebration of all real men.

Question: what is the name of this holiday?

Answer: Defender of the Fatherland Day.

3. This holiday is probably the most moving, the most joyful holiday in our country. A veteran with orders on his chest leading the hand of his grandson is a symbol of the connection of generations, the strength of our Fatherland. On this day, we especially feel proud of our history and want to believe that we will overcome all difficulties.

Question: what is this holiday?

Answer: Victory Day.

1. Late in the evening, three girls under the window shared their dreams with each other if they became queen ...

“She managed to utter a word, the door creaked quietly, and the king enters the room, the sovereign of the side”

Question: what room in ancient times was called the luminary?

Answer: the eastern Slavs have a bright front room, often in the upper part of the house.

2. Listen to the passage from “Tales ...”

“The king-father came into the canopy. Everyone set off for the palace. The tsar did not intend for long: that evening he got married "

Question: Explain what a canopy is?

Answer: the non-residential part of the house connecting the living room with the porch.

3. Prince Guidon, after the shipwreckers' first visit to the beautiful city on the island of Buyan, wanted to see King Saltan, his father. He told Princess Swan about his desire, and she waved a miracle:

“Then he decreased to a point, turned around with a mosquito, flew and squealed, he caught up with the ship at sea”

Question: what does it mean circulated?

Answer: reincarnate, transform.





  Leading:  Dear participants, you have passed all the tests with honor!

And completed all the difficult tasks. The minute of truth comes

It's time to dot all the "And"

Let the winners of the contest announce

Impartial strict our jury.

(A word for summing up is provided to the chairman of the jury.)


The most erudite spectator of the game.


Participants who took second place.



The winner of the intellectual game "Clever and clever: first steps"


Leading:  On this our contest "Clever and Clever" ends. I thank you, dear viewers, for your smile and the brilliance of your eyes, and I wish the participants of the game further success in the following competitions. Well done! Keep it up!

Dear colleagues, thank you for your attention!

GBOU "Malonikolaevskaya public school I III steps "

"WISE AND WISE"

INTELLECTUAL GAME

STUDENTS 3 - 4 CLASSES

Prepared and held

primary school teacher

Gorlova Irina Viktorovna

PURPOSE OF THE GAME:

1. To strengthen students' knowledge of the subjects of program material.

2. Develop logical thinking and quick wit.

3. To promote the manifestation of individual abilities of students, the intensification of their cognitive activities.

4. Strengthen the feelings of camaraderie and mutual assistance to each other.

GAME "WISE AND WISE"

RULES OF THE GAME:

1. The game is held among students in grades 3-4.

2. The number of participants in each team is 5 people.

3. The duration of each tour is 10 minutes.

5. During the game, a reminder about the time when discussing the issue is allowed (no more than 10 seconds).

6. Each round includes tasks in one of different areas of knowledge.

7. The total duration of the game is 45 minutes.

8. Summing up and rewarding the participants immediately after the game.

The design of the game "Clever and clever"

1. The classroom is decorated with balloons.

2. On the board is the name of the intellectual game,

the symbol of knowledge is an owl.

3. Tables with the names of teams - participants.

4. Each team has a route list of movement by category.

5. Table for the JURY, the bell is a signal.

6. Music for introduction (“Favorite School”)

7. The final song (“We are little stars”)

GREETING OF PARTICIPANTS:

We have an unusual day today,

We sincerely welcome you!

For the smart game gathered kids

It is time for us to start it!

It's time to see, it's time to find out

Heroes of the day - participants of the tournament.

Trusted by now

Represent yourself and your class,

And in the future, the country - in world tournaments!

And so, cheers - to the participants of the tournaments!

We are glad to welcome everyone present at our game. Today we have a meeting in an intellectual club, where the game "Clever and Clever" will be held. Let me introduce you to the participants in the game - a team of grade 3: _____________ Team of grade 4: ___________

Participants, introduce your teams! (Name, motto)

Take your seats!

Today we will go to the country of Knowledge. What should you take with you? You will find out if you listen to the poem:

Hello Mind!

Hello Mind!

How is your health?

Okay, godmother!

What to hear, what news?

Mind and reason are now in honor.

You will lead friendship with us -

So you will not disappear anywhere!

The mind will warm you in a cold

The mind will give lunch and dinner.

With dexterity and hunting

We can handle any job

Woe is not a misfortune with us

Friendship is with us forever.

So what should you and I take to the game? (Mind, mind, dexterity, friendship).

Today, competitions will begin here.

They will require perseverance and attention.

All smart guys will show knowledge,

And the rest they need to learn.

We wish you creative success.

Difficult tasks will not be a hindrance.

Well, we wish everyone "No fluff - no pen!"

After all, "Clever and clever" is a difficult game!

Listen to the conditions of the game: Our teams for each correct answer will receive one order of silk clever man - one mind. The game has 2 rounds of 4 categories, in each category of 6 questions. In total for the game, participants must answer 48 questions - 24 for each team. We answer in turn. To think about the answer - 10 seconds. If the answer is not correct - the opposite team, answering the question, can earn an extra score

Your answers will be evaluated by a competent jury, mark the results of tasks and summarize the game.

Introducing our judges: ______________

Before starting the game, we need to remember the rules that are never violated by players.

    Losing, in no case can not be angry, mischievous and offended.

    In games with friends, you always
    Must remain friends!

    Long live the good faces
    And let the one who is angry be ashamed!

    So, the teams commit to play fair! Play by the rules!

Who will win, who will lose

This mystery pesters us.

May difficulties not hinder you

We wish everyone success.

And let the struggle boil faster

Stronger competition.

Success is not decided by fate

But only your knowledge.

Happy occasion presents

Victory to the players.

And friendship and luck

The game will help you.

Warm up - distillation.

What is between the shore and the river? (union And)

What pronouns impede the movement of vehicles? (me - we)

Which bird doesn’t know his mother? (cuckoo)

What utensils should you eat nothing from? (from empty)

Where on earth is the longest day? (the same everywhere)

When is there anything in your empty pocket? (hole)

What month is there 28 days? (in all)

A horse in a vest? (zebra)

What note is put in the soup? (salt)

I  TOUR

Alyonushka has sisters
  The birds were taken away.
  High they fly
  Far away they look. (Swan geese).

What was the name of the tiger from Kipling Mowgli's book? (Sher Khan)

What is folklore? (folklore)

What was the name of the girl who got into the Emerald City? (Ellie)

Which of the literary heroes flew on a cannonball? (Munchausen)

What are the names of 3 Russian heroes (Dobrynya Nikitich, Alyosha Popovich and Ilya Muromets)

What is a perimeter? (sum of the lengths of all sides)

What are the components called when added? (term, term, amount)

What can not be divided? (by 0)

The biggest three-digit number? (999)

What are the components called when subtracting? (minus, subtract, difference)

How many numbers are there? (10)

3. "Savvy"

What bird is called "Forest" telegraphist "(woodpecker)

What happens if the grapes are dried? (raisins)

Without which there is no smoke? (no fire)

Two played chess for 2 hours. How many hours did everyone play? (2 hours)

Which is heavier: a kilogram of cotton wool or a kilogram of iron? (same)

What can be prepared but not eaten? (lessons)

4. “Answer me”

Which plant never has flowers? (at the fern)

How many planets in the solar system? (9)

What is the underground part of the plant called? (root)

- What kind of berry is red, black, white? (currant)

What plant name says where it grows? (plantain)

- What substance exists in nature in three states? (water)

Spectator Game

"Fairytale animals"

Who has sawdust in his head? (Winnie the Pooh)

3. Dog Uncle Poodle Malvina. (Artemon)

Fedor. (Ball)

The names of two mice from the tale "Spikelet". (Twist and Twist)

The dog that helped grandfather and woman to harvest. (Bug)

Panther from the tale "Mowgli". (Bagheera)

Who broke the golden testicle? (mouse)

A cat from the village of Prostokvashino. (Matroskin)

The bear who taught Mowgli the law of the jungle. (Baloo)

10. The fly that made everyone drink tea. (Clatter)

11. Turtle from the fairy tale "Golden Key". (Tortilla)

12. What animal does Alyonushka’s brother turn into? (kid)

13. What material is a persistent soldier made of? (tin)

14. What was the name of the group in which the cat, dog, donkey and rooster sang? (The Bremen Town Musicians)

15. The name of a fabulous tablecloth?

16. Headgear for secret affairs?

17. The aircraft of Baba Yaga?

You guys know fairy tales very well and Baba Yaga invites you to visit Squirrel.

PHYMINUTE "PROTEIN"

II  TOUR

1. "Kaleidoscope"

Do not have 100 rubles, but have ... (100 friends)

How many colors are there in the rainbow spectrum? (7)

First cosmonaut (Yuri Gagarin)

Who is in charge of the ship? (captain)

Which bird does not have its nest? (cuckoo)

- Who sleeps upside down? (bat)

2. "Know-it-all"

King of the beasts (lion)

Which marine animal forms a water fountain when exhaled? (whale)

Snake "wearing" a hood (cobra)

What extinct animal is considered the progenitor of an elephant? (mammoth)

Bird from Antarctica (Penguin)

Favorite food of Chung residents - Chang (coconuts and bananas)

3. “Guess”

- Continue the proverb: "The labor of man feeds, and ... ..." (laziness spoils)

- One for all and all for one)

How can you not cut down what is written with a pen? (ax)

One head it's good, but two better.)

Who cares? (masters)

What you don’t need to sit on if you want to eat pith? (On the stove)

4. Savvy

- Where can you not find dry stone? (in water)

- How many eggs can I eat on an empty stomach? (one)

- How many ears do 5 mice have? (10)

- Dunya carried 12 apples in a sieve, and the bottom fell. How many apples are left in the sieve? (not a single one: the bottom has fallen)

- The field plowed 6 tractors, 2 of them stopped. How many tractors are in the field? (6)

- Why go to the forest? (on the way, on the path)

Here the game is over.
The result is time to find out.
Who worked the best
And scored in the tournament?

Counting chips. Participants dance the dance "We are little stars."

The word of the jury.

Winner's reward ceremony.

The participants:

Ready to solve any problems,

Go ready on and on

We know the one who does not whimper, does not cry,

He will never disappear anywhere.

We will all get, understand and open.

We are unfamiliar with fatigue and laziness.

Only he becomes a hero in life,

Who conquers himself every day.

Presenter: - I wish you to conquer myself every day (my laziness and insecurity), to discover new knowledge every day, to go only forward.

Thanks to the teams for their participation, the audience for their attention! We wish you all success, strong knowledge, excellent grades and good mood.